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Hazard Zones

I will update this with new hazard zones as the story progresses.

Hazard Zones are the areas outside of the walled cities. They include any old city, forest and even quarantine zones or outposts made by ZIA and other authorities from other cities. Near Nova Terra, there are four Hazard Zones.

1. Gravewild Expanse:

Cracked, dry land veined with glowing fungal threads. Trees petrified by chemical rain, corpses tangled in root systems.

2. Redline Sector-31:

A former quarantine zone made by the ZIA. Collapsed refugee town surrounded by makeshift barricades. Air smells like rust and chlorine.

3. The Dregs:

Unofficial outpost of outcasts and undocumented survivors. Constructed from scrap, buried beneath a collapsed overpass.

4. The Echo Trench:

Deep fault line surrounded by collapsed roadways and fractured city fragments.

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