Max felt a wave of dizziness crash over him as his surroundings blurred into a haze. He blinked rapidly, trying to steady himself. His vision gradually returned, adjusting to the new environment around him.
For a brief moment, panic clawed at his chest—just like the first time after his transmigration—but the disorientation passed quickly.
As his senses settled, he found himself seated at a desk in an unfamiliar room with smell of disinfectants assaulting him.
He was leaning slightly forward, hands resting on a smooth surface.
Straightening up, he glanced around. Nothing looked familiar. Not even a hint of recognition sparked in his memory.
His eyes dropped to his attire. A pristine white lab coat clung to his frame—clean, sterile, professional. Like something a doctor or researcher would wear.
Before he could think further, a digital interface abruptly expanded in front of his eyes.
====
[Transfer Complete]
Identity: John – Chief Researcher, Arklay Labs
Age: 24
Primary Objective: Survive 10 hours.
Bonus Objective: Eliminate bio-weapons, infected subjects, and Primary Target- [Queen Leech].
Note: Rewards vary based on performance. Attempt bonus objectives only if confident of survival.
Restriction: Do not exceed a 5 km radius from the Mansion.
====
A flood of information surged through his brain like a movie played at 5x speed—fragmented, incomprehensible, and headache-inducing.
Max groaned, clutching his temples. 'It's like someone tried to cram a whole season of lore into my skull in under a minute.'
The pain dulled after a few seconds, giving him just enough clarity to focus on his situation.
'What the hell is this? Where the heck is Alice?' His first thought, eyes darting around. 'And this isn't the Hive…'
He scanned the room again while surfing new memories. No sterile white hallways or AI-operated doors. No Red Queen. No familiar faces.
The plot—and whatever flashes of memory he received—didn't seem to line up with the movies at all.
"Don't tell me…damn, it's game storyline!" He cursed under his breath.
The system's task about "surviving 10 hours" was unsettling. No punishment, it had said earlier, but this didn't feel secure given the plot and task.
And this was no generic world either—this was Resident Evil. Whether based on the games or movies, it was synonymous with one thing: brutal extermination.
Still, Max wasn't entirely helpless.
He had played the games. Knew the lore. He wasn't just a casual fan—he had spent nights poring over theories, walkthroughs, and even obscure side content.
That knowledge might just save his life.
Maybe the true story of Resident Evil is based on the games, not the movies, and that's why the system transported him to the game world.
He took a deep breath and let his eyes wander across the desk with files, documents, lab equipment's and a computer.
A dull reflection of his face stared back at him from a blank computer screen—same features, same expression...just a bit older.
But something beside the monitor caught his attention: a photo frame.
He picked it up slowly.
The photo showed him—John—smiling with a striking woman with short black hair. They looked close. Intimate. Unforced.
Max's heart skipped. 'Ada Wong?'
He didn't need to second-guess. That sharp beauty, those calculating eyes—it had to be her. His mind raced.
'Wait… John… wasn't he the boyfriend Ada mentioned in Resident Evil 2?'
The pieces began clicking together. In the original RE2, Ada had told Leon she was in Raccoon City looking for her boyfriend. That "John" had never appeared onscreen but was referenced in a letter.
Most fans assumed he had died during the outbreak.
'So that's who I am now?'
Max rubbed his chin, recalling fan theories. John was likely someone Ada got close to to infiltrate Umbrella. A tool, maybe. Just another disposable contact.
Still, this was getting interesting.
He looked around the room again. Judging by the old-school architecture, musty air, and research facility layout, there was only one place this could be.
Spencer Mansion. The iconic site from Resident Evil 1.
Max stood up and stepped toward a nearby shelf. Old documents, dusty lab notes, and glass vials hinted at dark experiments. This wasn't just a mansion—it was a front for something horrific.
He remembered the backstory. The Arklay Institute had been established by Spencer in 1967, posing as a luxury estate. But behind the opulent façade was a nightmare lab.
For better intel, He opened a nearby older folder marked "Subject: L.T." and froze.
With trembling hands, he forced open the file, his head flashing to the game lore.
Inside was a black-and-white photo of a young girl—pale skin, sunken eyes, bound in restraints. A single name was scrawled beneath it.
Lisa Trevor.
Max's blood chilled. The documents described her enhanced regeneration, but more than that—her agony.
The experiments had begun with the Trevor family, victims of Spencer's twisted vision.
George Trevor, the mansion's architect, had been lured in with his wife Jessica and daughter Lisa under the pretence of a tour. They were imprisoned, and then injected with the Progenitor Virus.
Jessica had died almost instantly. George's mind had broken down slowly before he was buried alive in a coffin deep beneath the facility.
But Lisa… she had survived. At a terrible cost.
Regeneration. Mutation. Endless pain.
Max clenched his fists until his knuckles turned white. "How greedy and cruel can people be?" he whispered, his lips quivered.
He wasn't just reading files. He was standing in the middle of Umbrella's origin story—the birthplace of its horrors.
And the clock was ticking.
….
patreon.com/Vks_sh