Cherreads

MC

A university student studying engineering at a decent uni (not top-tier, but hey, solid) died unexpectedly. Now? He's been reborn as a bird.Not just any bird—he's a Windrunner Pipit: a tiny sky spirit-favored creature with feathers, flight, and way too many natural predators.

He doesn't have some grand destiny or a harem waiting for him. He just wants to live his new life to the fullest… and maybe get a girlfriend.Look, don't judge—he was an engineering student. Obviously a virgin loner, but not an incel. Thank god.

what mc looks like :

bird form :

human form:

goals: 

Explore the world

Survive without getting eaten

Get strong enough to activate his backup resurrection body (Athanatos)

Maybe get a girlfriend (optional but emotionally important)

status :

[name:

race:

Windrunner Pipit – A small aerial species innately attuned to the element of wind. Agile and favored by sky spirits.-former 

Gale Pipit – A large aerial species infused with the essence of storms. Swift and powerful, it rides the skies with grace, its flight echoing the speed and force of lightning. As the wind once favored its kin, the storm now calls it its own.

age: 23 days old

skills:

Resist Skill :Poison Resistance , Mental Wall ,

intrinsic skills: Windborne Flight, Heat Vision,Flame Mane , Coercion , 

common skills: Keen Sight, Predation Instinct , Poison Claw , Thought Communication

extra skills: Gale Skim, Resonant Cry, Minor Illusions ,Rain Prince , 

unique skills: Survivor, Athanatos, Advena, Cognitus

Windborne Flight – As a Windrunner Pipit, you were born in the Domain of Sky and possess an innate affinity for wind. Your species, favored by wind spirits, can maneuver with agility and grace through the air.

Keen Sight – As a born heir of the skies, your sharp vision allows you to spot even the smallest prey from great heights. The earth is a hunting ground beneath your gaze.

Predation Instinct – You possess refined hunting instincts. Danger and weakness flicker at the edge of your senses, giving you warnings others might miss.

Gale Skim – The wind cradles you. You can glide for great distances, effortlessly carried by natural air currents.

Resonant Cry – Call out, and others will hear. Your cry can summon fellow bird-type monsters or minor wind spirits in times of need.

Minor Illusions – You can project faint, short-lived illusions onto yourself or others. They are weak but useful for deception or distraction.

Survivor – You possess a minor healing factor and improved adaptability. Over time, you develop resistance to threats and environmental changes.

Athanatos – You are unyielding. Through magicule manipulation, you can forge a body-double—a shell of magicules—that can either resurrect you upon death or act as a decoy to swap places with.

Advena – You are a foreign anomaly. Through struggle and consumption, you can grow continuously—an evolving creature whose limits are undefined.

Cognitus- A sentient, evolving AI guide modeled after neural frameworks from your past world.It possesses intrinsic knowledge of this world and offers analysis, strategic support, and interface control. Continues to grow through observation and data collection.

Rain Prince— Like the waning wisps of flame drowned in pouring rain, the Velstryxes dance — elegant, ravenous, and ephemeral. As their Prince, you are born above all others of this fleeting grace. You command an aura that instills loyalty and trust among Velstryxes, empowering them to burn brighter before their inevitable extinction. Your presence stirs their final blaze before they vanish like the last ember swallowed by the storm.

Thought Communication— You possess a mental transmission ability, allowing seamless telepathic communication with multiple individuals. Distance, language, or vocal limitations are irrelevant; your thoughts resonate directly into the minds of your chosen recipients.

Poison Claw— Your claws carry a natural dose of venom, shaped and strengthened by your diet. By consuming poisonous flora, you refine and enhance your toxins. Each strike delivers tailored poisons capable of paralyzing, weakening, or slowly breaking down your prey.

Heat Vision— The eyes of a predator burn within you. As a cold-blooded hunter, you seek warmth to hunt and feed. You perceive the world through the infrared spectrum, allowing you to track the heat signatures of prey even in absolute darkness.

Poison Resistance— Through repeated exposure, adaptation, and survival, your body has developed a profound tolerance to poisons, venoms, and toxins. Even substances that would fell lesser beings barely faze you.

Flame Mane— Luminous blue flames surge and drift like a living mane across your form. These ethereal flames shimmer from your body, marking your authority and serving both as a symbol of your status and as a natural source of heat and light.

Coercion— Your voice carries weight. With a mere word or tone, you exert overwhelming pressure upon targets, forcing compliance or sowing terror. Lesser minds falter under the burden of your command, bending instinctively before your will.

Haki— You wield a refined spiritual pressure, emanating force upon the world itself. This power paralyzes weaker targets, freezing their bodies in place or bending their minds to your authority. Haki may be resisted only by those with equal mastery or indomitable will.

Mortal Fear— You are the herald of dread. Through your Haki, you directly inflict existential terror upon your enemies, breaking their morale and robbing them of their full strength. Those consumed by this fear cannot fight at their peak. When extended through your subordinates, they are transformed into Terror Knights—walking manifestations of fear under your banner.

Mental Wall— Your mind is shielded by an unyielding metallic barrier. Psychological attacks, mental manipulation, or spiritual interference are resisted or greatly diminished, allowing you to remain composed even under overwhelming pressure.

More Chapters