Infant Rank
The starting point of power. Those in the Infant Rank have barely awakened their abilities. Their strength is low, and they hold no real authority. They are usually guided or protected by higher ranks and are not yet ready for serious battles.
Solitary Rank
These individuals are strong enough to survive and act on their own. While they don't lead others, they can handle small threats and complete missions alone. Their strength is respectable but still far below the elite. They are often scouts, wanderers, or lone fighters.
Can destroy a battalion.
Elder Rank
Elders are experienced and significantly more powerful. They often lead groups of Solitary-ranked individuals and are trusted with responsibility. Their strength allows them to protect entire towns or command small armies. They are skilled both in combat and leadership.
Can take down a small town.
Duke Rank
Dukes are powerhouses who control large territories or organizations. Their strength is enough to destroy cities if left unchecked. They can crush multiple Elders at once and often play major roles in wars. They act as rulers over regions and are feared by many.
An army might be required against a Duke-ranked.
Warlord Rank
Warlords are among the strongest beings in the world. They lead great armies, control vast lands, and can face entire nations. Their presence alone can shift the outcome of a war. Very few exist, and they often challenge other Warlords or Dukes to expand their power.
Can take down a nation.
Dragon King
The peak of mortal power. A Dragon King commands with unmatched authority and possesses world-breaking strength. They rule all ranks beneath them and can face armies, Warlords, or even natural disasters without falling. Their word is law, and their wrath is devastating.
Alliance is required to go against them.
Primordials
The first dragons—the creators and rulers of existence itself. Primordials don't just control strength; they control concepts like time, space, or death. Even a Dragon King is like a child before them. Their will shapes reality, and their presence bends the laws of the world. Only myths speak of their full power, and most beings worship or fear them as gods.
Catastrophe. Run.