[Ranks]
F Rank – Inferior
E Rank – Common
D Rank – Refined
C Rank – Superior
B Rank – Exquisite
A Rank – Mystic
S Rank – Arcane
SS Rank – Divine
SSS Rank – Ethereal
[Realms]
Each Realm represents the developmental progress of the Soul Construct, allowing them to evolve and unlock greater abilities.
Awakening Realm – The soul construct manifests in its weakest form.
Foundation Realm – The user begins refining and stabilizing their construct, unlocking basic abilities.
Adept Realm – The construct matures, gaining its first major evolution.
Expert Realm – The construct develops specialized abilities, becoming useful in combat or skilled trades.
Master Realm – The construct achieves high-level functionality, integrating advanced techniques.
Grandmaster Realm – Constructs reach peak performance for their Rank, gaining its second major evolution.
Ascendant Realm – Constructs begin evolving beyond their initial limitations, defying natural laws.
Legendary Realm – Constructs gain near-mythical abilities, affecting large-scale reality and combat.
Mythical Realm – The construct gains divine-like qualities, influencing the world and gaining its third major evolution.
[Major Classes]
Battle Class – Everything related to combat, including melee, ranged, and magic-based fighters. (Examples: Warriors, Mages, Archers, Assassins)
Crafting Class – Focuses on creating, refining, and inventing tools, weapons, and other useful items. (Examples: Blacksmiths, Alchemists, Engineers)
Farming Class – Involves agriculture, animal husbandry, and resource gathering for food and materials. (Examples: Farmers, Herbalists, beast taming)
Scholar Class – Specializes in knowledge, research, and teaching, advancing fields like magic, technology, and medicine. (Examples: Scribes, Researchers, Healers)
Worker Class – Covers labor-intensive jobs such as construction, mining, and infrastructure development. (Examples: Miners, Builders, Lumberjacks)